Watch dogs 2 pc benchmark
But the simple fact is that if one has a relatively powerful gpu and plays the latest, most demanding games, a locked i5, especially SB/IB generations, is going to struggle in a lot of games. I have a very similar cpu (i5 2320) and it is fine for my use because I only have a HD7770 and dont play recent demanding games (none of them really interest me that much). Perhaps a few patches will improve things. It really doesnt matter though, the performance "is what it is" no matter what. You could say it is well optimized because it uses lots of cores/threads, or that it is poorly optimized because despite that it is still very demanding on the cpu. I guess whether the game is well "optimized" depends on how you look a it. When I am static or indoors, it's a perfect 60fps, but when driving it is 45-50fps with frequent micro stutters. I'm getting stutters on a GTX 1060 (6GB) and i 5 3330 - playing on medium settings, but I don't know if I should blame the CPU or GPU for this. Given how "low" the i5 6600 is on that list, and the fact that the next gen CPUs aren't going to be all that much better in terms of performance (i5 7600), added with the fact that GPU tech is just going to keep getting better and better, is it fair to say that CPUs are now going to be a limiting factor going forward? I remember 4 years ago there would be nothing that could bottleneck my measly i5 3330, but looks like buying the latest highest end i5 7600 would still lead to considerable bottleneck.
I'm getting stutters on a GTX 1060 (6GB) and i5 3330 - playing on medium settings, but I don't know if I should blame the CPU or GPU for this. Unlike some other AAA games, where the CPU performance of the top CPUs are even/constant (meaning there is a GPU bottleneck), does this signify that Watch Dogs 2 has a CPU bottleneck? It shows a very drastic drop in CPU performance.